
I’m an all-around pixel artist with a specialization in Character Art and UI Design, as those are where I spend the bulk of my creative time. I also have experience creating game assets like sprite sheets and tilesets, which I make for either mockups, game jams, or for practice / warm-ups.
I've worked with some game developers, mainly as an artist for their projects. I’ve decided to expand my skills by diving into game development, and I'm currently taking my first steps with Godot and GDScript.